Art Of Kalknaro
Wednesday, 15 May 2013
Tools Of Bewitchment: Dota II Polycount Challenge
An armour set created for the Witchdoctor character in Dota II:
Wednesday, 3 October 2012
Monday, 13 August 2012
Zbrush Concept Sculpt
Created in zbrush and rendered in Vray.
Monday, 23 July 2012
"Guild Wars" Sculpt: Updated Renders
Updated renders for my "Guild Wars" model (fan art):
Modelled in Zbrush/ Maya and rendered in vray for 3dsmax.
Based on an edited piece of concept art by Kekai Kotaki.
Tuesday, 1 May 2012
Head Sculpt Practise
Base Mesh created in maya
Created Using Zack Petroc's Head Base Mesh
Created using 3D Total's Head Base Mesh, also inspired by their tutorial.
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